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New PhysX patch promises to introduce a 'whole new level of realism' to action game. Latest Assassin's Creed 4 patch adds impressive smoke physics. A new patch available for the PC version. Download Assassin's Creed 2 Patch v1.01. This will update your Assassin's Creed 2 to v1.01 updating. This will update your Assassin's Creed 2 to v1.01 updating. Assassin's Creed 2 Patch v1.01. This will update your Assassin's Creed 2 to v1.01 updating. Direct download.

New PhysX patch promises to introduce a 'whole new level of realism' to action game.

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A new patch available for the PC version of Assassin's Creed IV: Black Flag promises to introduce a 'whole new level of realism' though new smoke physics, among features.

The patch adds PhysX Particles and Turbulence to improve the visual effects surrounding pistol and musket smoke, smoke bombs, and chimney smoke.

When the patch is applied, smoke will linger longer and be more voluminous. The smoke will also interact with characters and other game elements, including wind and rain.

Check out the video below for more on the new smoke effects and how they affect gameplay. For more on Assassin's Creed IV: Black Flag, check out GameSpot's review.

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Assassin's Creed IV: Black Flag

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Dear Development team of the MP for AC4, we have a list of the most highly suggested changes for AC4. We would like you to read over this list and give us a honest answer on this. Thank you kindly.
We have no hard stun abilities, which means we have no immediate way of removing our pursuers. Please look at this from a ' Wanted ' Game type point of view.
Smoke Bomb: Has been nerfed, not balanced. It has been hit in every category with negative stat adjustments, on top of that there is even a huge delay. It received nothing to balance it out, it is now the worse Smokebomb in ACMP history.
Requested changes: Number 1( Return it to the AC3 smokebomb ) Number 2: ( Return it to ACB smokebomb status )
Best Solution: Give us a crafting option to remove/reduce the delay time for it to deploy.
Knife StunsDownload: Why was the AC3 method removed? Please just bring this back, or give us a crafting option so that we can return it to the way knifes worked in AC3 so that we can do the classic knife stuns again. This along with smokebomb were the two most perform stuns in the game. Smokebomb was also a way to counter knife stuns. Timephase can counter it now.
Could you please explain, who ASKED for the chase system to be removed? Who requested this? Why was this done? I honestly believe asking for it to be returned would be asking for too much, even if it is one of the most requested thing, i would personally love to see it return. Again lets look at this in a wanted point of view. You can have as many as 5 pursers on you in Wanted. And because the chase system is removed, it promotes none- stealthy gameplay. People are constantly rushing you for 100/150 point kills, and if you use smokebomb people just rush past the warning cloud and kill you, or they just knife you and wait for the cloud to disappear, or they simply just run away until its gone, then chase you endlessly until they kill you.
Smokebomb was a way to punish people who rushed you, the smart player would run at you in AC3 then run back at the last moment to make you waste your smoke bomb then kill you, or they would use animus sheild, or they would use a smokebomb of their own to counter yours. Most of the complaints came from people who played the MP for a short period of time then sold the game and move on to something else, while the dedicated player base, are stuck with the changes you made to cater to the casual crowd who didn't even stick around to play the game for the long haul.
Knife stuns are harder to do, and seem random to pull off. And along with the chase system, which were all ways to lose pursuers, so please tell us, what method did you intend for us to use in order to lose pursuers? Especially since whenever you do manage to stun one or two of them, you almost instantly get new pursuers to replace them.
Another thing, the longer kills streaks are un-reasonable how do you expect us to get a 11-13 kill streak with the heavy pursuers count, no chase system, and lack of stun moves? Even with kill-debuff perk, and silent kills, its simply not enough, i know it can be done, ive done it before, but its never easy and almost cost me half the match just to achieve them once.

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Corner stuns don't even work the way they use to in AC3.
Solutions: Reduce the kill streak count by a small amount, the 5 kill streak counts are fine. Just talking about the larger ones. And make it so that you can never have more than 3 pursuers at one time in Wanted. AC4 has more runners than any other MP game because of the removal of the chase system.
Originally Posted by Ubi-Valentin Go to original post

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As developers, we tried to make the Attack-Defense balance as fair as possible. We will watch how the new system works out, we will listen to your feedbacks, and of course if the game doesn't prove to be balanced enough, we will try our best to make the necessary changes.
I hope this will help

What are our options for hard stun defense in this game? It would be nice to see some of our old abilities return ' Mute, Charge, Templar Vision,ect ' I also think Revelation should give you the ability to see your targets as well, since its a kill streak, I feel like it should do both, kill streaks are suppose to be powerful. Or create a new kill streak called templar vision, one that makes it so that you can both targets and pursuers.
You said you would wait and see how things turn out, its been a over a year since you made that post. Will one of you please respond and tell us that you are listening? Please dont do what 343 industries did to halo 4, and end up killing the game franchise because they refused to listen to the players. We understand you guys no longer care about the MP aspect of them, seeing as how the new AC games don't have MP. But could you please help us fix this game? When halo 3 came out, bungie did weekly update for llke a year straight with that game, until it became nearly perfect ( it still has problems, no game is perfect) . We are not asking for weekly updates, heck monthly or every other monthly update would be nice.

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P.S Maybe you could give a classic character DLC pack? You know a pack of characters from the old AC MP games, and make it so they are playable in AC4 MP.